The Hollow Roblox quests are the main quest line, and there is one per day, paired with one Nightly Haunts game and one prize item plus its badge. Each finished main quest pays the prize item, the matching badge and 10 Tickets, and the maze floor puzzle of the same day is a separate, free objective.

How to reach the day's quest

The steps are the same every day, and the game you need changes with the day:

  1. In the hub, open the participating-game list — either talk to the NPC at the coffee shop or press Visit Games in the Little Shop of Terror.
  2. Find today's Nightly Haunts game on the list and teleport to it.
  3. Finish the day's objective inside that game, item by item.
  4. Return to the hub and claim the prize at that game's pedestal.

Step four is the one that catches people out. The prize is not given automatically: you claim it at that game's own pedestal in the lobby, and the badge is added with it.

The Hollow Roblox quests: the eight daily objectives

DayGameObjectivePrize
Day 1DOORSComplete the The Estate mapAll-Seeking Antlers
Day 2Dandy's WorldCollect 200 pumpkins in a Halloween round, or complete the Halloween roundReeling Petal Garland
Day 3DemonologyCollect 6 relics and bring them to the ritual to create a portal and escapeBiter Fedora
Day 499 Nights in the ForestLevel up your fire to Level 3, then find the portal to The Void and enter it; inside, collect 20 corrupted flowers to destroy The VoidChrome Deer Skull Chain
Day 5The MimicPlay 6 games in the Funhouse, complete 4 puzzles and defeat the Dimitra, the Cursed OracleHiachi Grin Mask
Day 6Animal HospitalClean up the purple slime, pick up the pages from them and complete the slide puzzle on Shift 2, then talk with Hazmat on Shift 3Mimic Hoodie
Day 7Scary Shawarma KioskActivate The Hollow quest in story mode and encounter 7 crossover characters; shut the window on them and complete their objectivesMushroom Infestation
Day 8WARDENComplete five trials and defeat the boss in The Hollow event trialWings of Corrupted Jerry

The long ones are Day 4, Day 6 and Day 7, and each of them is a chain rather than a single task: Day 4 needs the fire at Level 3 before the portal exists, Day 6 splits across two shifts, and Day 7 needs seven separate characters closed out.

The other half of the daily quests

The Roaming The Hollow games carry a parallel quest line with the same payout, but their pedestals and teleports are hidden inside the maze floors instead of standing in the lobby, and the Outskirts games give Tickets with no item at all. The side quests guide covers both.

The 45 partner games

Every objective above happens inside a game that is part of the 45-game lineup, split into three groups of 9, 9 and 27. The partner games guide lists all of them with their developers and what each group pays.